![]() Alongside the manufacturer logos present in the retail game, additional logo UI textures for the then in development Chevrolet Corvette C6 Competition and Porsche 911 Carrera GT as well as the Porsche 996 Turbo S.Logo UI textures can be found in the game files of the PlayStation 2 demo for the Acura NSX, BMW M5, Infiniti G35, Honda S2000, Hyundai Tiburon GT, Mazda MX-5 Miata, Mitsubishi Lancer ES, Nissan Skyline GT-R, Peugeot 206, Toyota Corolla GT-S, as well a single logo for the Lincoln car brand although some of them may be leftover content from the overlapping development of Need for Speed: Underground 2.The driving : It drives very smoothly, going around corners, sense of speed, all top notch if you ask me. Physics of drivable cars: I really like the hopping when shifting, it gives a more sens of dramatic feeling and never get tired of it. All about the Need for Speed games with up-to-date News, many downloads, addon cars and tracks, cheats, pre- and reviews and tutorials. References for the BMW M3 CSL (E46) can be found in the language files. Sound of cars amazing, shifting up feels intense.A folder for the Nissan 350Z can also be found in the same location, but only contains associated vinyls. The car body mesh of the BMW M3 (E46) can be found in the game files.Several game files indicate that some playable vehicles were associated, pitched or at one point licenced for use in the final game:. ![]() Development - Main article: Need for Speed: Most Wanted/Development. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |